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System requirements: Dying Light 2 requires a powerful ray-tracing GPU

Photo: Techland

Dying Light 2 will appear after several delays in a good seven weeks on February 4, 2022. The requirements for the Open World title system are not worth mentioning at first. Only with ray tracing do the performance requirements, at least in the graphics card realm, become significant.

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Without a realistic computation of light, four computing cores from AMD’s Ryzen or Intel’s Coffee Lake series, 8GB of RAM and an entry-level graphics card are enough. An SSD is not necessarily required. According to Techland, this computer is sufficient for 1080p and 30fps with low detail settings.

On the other hand, dual frame rates and high detail require six cores and, like most games now, 16GB of RAM including an SSD. AMD RX Vega 56 and Nvidia GeForce RTX 2060 have an average performance level. In this area, Dying Light 2 hardly differs from other games of the current generation.

System Requirements for Dying Light 2 without ray tracing

The requirements only increase dramatically with ray tracing. For realistic low-quality light reflection, the GeForce RTX 2070 should be at 1080p at 30fps, whose performance is roughly comparable to that of the current GeForce RTX 3060 (test). Techland then calls out the GeForce RTX 3080 for high-quality 60fps radial tracing, and AMD products are no longer shown here for comparison. On the other hand, other requirements, including those on the processor, are no longer fundamentally increased.

System Requirements for Dying Light 2 with Ray Tracing