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Satisfactory (Simulation) von Coffee Stain Publishing

Update 5 post in the test area (beta)

Update 5 from illness It has been published in the beta region on Steam and in the Epic Games Store, i.e. in the test region for the early access version. The public beta run of the update may take several weeks. The developers estimated about a month.

Update 5 does not include any new production buildings, production plans, or research phases. Instead, existing game elements are reviewed and improved. Apart from the fact that the developers have improved the general building capabilities and many parts of the world (Northern Forest, Dune Desert, Caves), there will be many new cosmetic factory components with which to build more beautiful factories. This includes new walls, windows, beams, sidewalks, and a number of new roofs. Certain parts of buildings can also overlap – depending on the type of building.

Automated transport vehicles are also being revised and should now be able to better handle obstacles in the road and fuel. In addition, signals can be used to control the train network more effectively so that many trains can travel in a more coordinated way on the route. Trains can also crash and lose their payload in the process.

Also new are customizable tags that are designated as a central option for plant individualization (material and colour). Last but not least, the first beta version of Dedicated Servers has been released (directions). You can find the changelog Here.

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