Ubisoft has been slowly ramping up marketing for Avatar: Frontiers of Pandora, which is scheduled to be released on December 7. The system requirements have now been published.
Avatar: Frontiers of Pandora, Ubisoft’s game based on the popular films, is scheduled to debut on December 7. Marketing is slowly picking up speed, and in addition to the press’s first impressions of the game, there are now also system requirements for the PC version.
It doesn’t look that bad either, but the good news is that Avatar: Frontiers of Pandora should support AMD FSR2 and FSR3, as well as NVIDIA DLSS and Intel XESS. So you can still get a lot of performance from it. Ubisoft also relies on ray-traced global lighting, reflections and shadows, so there really is something to see.
However, at minimum settings of 1080p/30, FSR2 is also required so that the game can be run with an AMD Ryzen 5 3600 or i7 8700K with Radeon RX 5700 or NVIDIA GTX 1070. By the way, 16 GB of RAM and SSD are mentioned 90GB of space for all configurations.
For 1080p/60 (with FSR2), you need to use a Radeon 6700 or RTX 3060 Ti. To get the full glory at 4K/60, as well as with FSR2, you’ll need to have the latest hardware in your PC with a Ryzen 7 5800X3D or i7 12700K and a Radeon RX 7900 or NVIDIA RTX 4080. And at Ubisoft too, the days of older mid-range hardware seem to be coming to an end. It ends slowly.
At least, in addition to the system requirements, we are now able to collect first impressions of the game. Colleague Dennis will tell you in his preview of Avatar: Frontiers of Pandora if Ubisoft’s title is just “Far Cry in blue”, as he was actually able to help out for a few hours. So let’s play.
“Travel aficionado. Certified problem solver. Pop culture guru. Typical writer. Entrepreneur. Coffee trailblazer.”