Re-Call Absolutely amazing show out of place Super Mario 64 With ray tracing? Well, the same person is now working on a new project that can develop an N64 emulator. Dario turned Modder Software Engineer has just revealed that “RT64” (the trace path behind the sm64rt project) has been turned into a plugin for the Nintendo 64 emulator.
It started life “a month ago” to improve the “computer port backend” and has evolved into a “general simulation solution” that can be applied to a much larger library of N64 games. It can add ray tracing lighting, object motion blur, widescreen and DLSS, and frame rate optimization – to over 60fps.
Of course, it’s still in its infancy, which means it still has a long way to go. It also remains “Mission Impossible” to make it compatible with everybody N64, address highlighting is a manual process. Over time, a whitelist of compatible games will be provided so users know what games do and don’t work with the plugin.
Below is only a small selection of games that currently support RT64. As you can see, there are games like The Legend of Zelda: Ocarina of Timeand the Kirby 64: Crystal Shardsand the original Mario paper Game. until kids on ice The series is getting some love.
Dario reiterates that it won’t be rolling out “anytime soon” as there are still hundreds of issues to fix and features to be added. As mentioned, the game library is “very limited”.
An “interesting side effect” of this project was “finding a way to execute hash commands sent from an N64 game without actually modifying the game at all” – meaning games without 60fps patches on the N64 now run at higher speeds, a frame that can That rates are higher without the need for unique fixes.
Here are more screenshots – Show series like Goemon and Rocket: a robot on wheels:
What do you think of this early look? Leave your thoughts below.
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